Game and Simulation Development
Position yourself to be competitive in a rapidly-expanding industry.
A combination of Albright’s Computer Science and Digital Media programs, Game and Simulation Development will teach you how to utilize software engineering principles to implement game and simulation technologies.
The program’s “interdisciplinary” approach integrates math, music and physics with computer science and digital media. So you’ll study programming, artificial intelligence, game engine development and industry-standard software packages — all while learning from a curriculum expressly structured to strengthen creative and critical thinking, oral and written communication skills and personal, social and global awareness.
“Right now all the trends indicate [eSports] is going to be a multi-billion dollar industry over the next 10 years. It’s already pushing the billion dollar mark now, and it’s just expected to keep on growing.” — Michael Schwartz ’14, general manager, L.A. Valiant
Outcomes
- Application of software engineering skills to game and simulation development
- Increased creative and critical thinking skills
- Strengthened oral and written communication abilities
- Heightened personal, social and global awareness
Possible career fields
- Software engineering
- Software development
- Computer science

Mark Baldridge, MFA
Assistant Professor, Art and Computer Science
610-921-7867
mbaldridge@albright.edu

Brian A. Kell
Instructor of Computer Science
610-929-6626
bkell@albright.edu

David Kaul
Assistant Professor
484-268-2843
dkaul@albright.edu

Mike D'Errico, Ph.D.
Assistant Professor of Music & Computer Science | Director of Music Technology & Composition | Music Department Chair
610-921-7268
mderrico@albright.edu
Program Curriculum
- ART 265 Computer Graphics (General Studies Foundations-Fine Arts)
- CSC 141 Foundations of Computer Science I
- CSC 142 Foundations of Computer Science II
- CSC 311 Gaming Physics and Math
- CSC 372 Graphics Programming
- CSC 391 Mobile Programming
- CSC 491 Client/Server (Networking for Games) or CSC 491 Artificial Intelligence Programming
- DIG 250 Sound Design for Visual Media
- DIG 280 Game History and Development
- DIG 310 Introduction to Game Design
- DIG 311 Experience Design
- DIG 320 Simulation Design
- DIG 380 Visual Programming (General Studies Foundations-Quantitative)
- DIG 470 Game Production
Courses
See “Requirements” for more info.
Interested in Game and Simulation Development? Contact Professor Mark Baldridge.